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-
- WRITER'S DREAM
-
- Judging by the correspondence that comes to Another
- Company, we have found out that most of our customers are
- good writers. Most of you also know something very useful and
- possibly unique. Perhaps you are a retired glass blower, or
- know everything about training seeing-eye dogs, or could
- teach people how to cook nutritious foods. Perhaps you could
- write a course in industrial grinder safety, or volleyball,
- or advanced electronics, or elementary geology. Maybe you
- would be good at writing science fiction or children's
- stories.
-
- But why bother? Becoming a published writer is nearly as
- difficult as becoming a rock 'n' roll star. Self-publishing
- costs money and requires marketing skill.
-
- GUESS WHAT? There is another way to be published that
- works for absolutely everybody! Yet, almost no one knows
- about it. Using this technique costs almost nothing, yet
- literally millions of people will read your writing! You can
- make unlimited money! What am I talking about? The Writer's
- Dream. The Writer's Dream is a way to put your information
- on IBM-compatible disks. If you can operate any word
- processing program, you can do this:
-
- Let's say you have written a disk about house cats. You
- release it as a shareware product. This means you send copies
- to some shareware distributors.
- There are 72 million IBM-compatible computer users in
- America. Almost all of them are frequent shareware buyers.
- Some of them will get your disk, and they will make
- copies, which will in turn be read and copied by others.
- Eventually, one person out of every ten is likely to read
- your disk-based cat book. You, with your own little
- computer, will be an author with 7.2 million readers! And
- that's not all. You can put a commercial in your disk which
- causes some of the readers to send you money. For instance,
- your commercial could introduce another disk-based book you
- have also written, called Dogs. Dogs is not shareware. The
- only way the readers can get your excellent dog disk is to
- send you $19.95! If only one out of every 100 of these 7.2
- million people send you money, you'll make over one million
- dollars! No doubt you see the potential!
-
- In fact, since you can put text on a disk and therefore
- create information of interest to others, shareware is only
- one means of distribution. You might like to use it for
- in-house training or disk-based conferencing within your
- company, or you might like to create and sell a retail
- disk-based book product.
-
- Do Electronic Books Work?
-
- One of the hot selling titles in shareware is ALMANAC
- 1991. It is not a video game or a spreadsheet. No, it is just
- text files! I have also written several non-shareware
- electronic books that sell very well through mail-order
- distribution. Some of these are GARAGE SALES FOR FUN AND
- PROFIT and THE COMPLETE GUIDE TO THE HOME-OPERATED BICYCLE
- BUSINESS. In fact, even though I am now a programmer, my
- single best selling 'program' is not a program, just a
- text-based tutorial, an electronic book. And, as you can see,
- I am not a professional writer! All I do is write my stuff as
- if I were writing a letter to a friend.
-
- But how do you present your text on a disk? How do you make
- it look like a professional electronic book?
-
- There is a super-easy way to make your presentation as clean
- and professional as this one. In fact it is the same program
- as provided on this very disk. The WRITER'S DREAM is called
- DREAM.EXE on this disk, and allows anyone to make their own
- text files into a disk-based book. You can configure the
- opening screen to contain your own chapters, title and
- byline. So, instead of what you are reading, this same
- program could be used for your own book.
-
- Here's how to use it for your own work:
-
- 1. Write your chapters with your favorite word processor.
-
- 2. Use BUILD.EXE which is on this disk to build your own
- book.
-
- 3. Copy your chapters and DREAM.EXE onto a blank floppy.
-
- 4. Make some copies and pass them around.
-
- More detailed instructions are at the end of this file.
-
-
- There are some things you can do to make sure you get more
- readers and that they are more likely to send you money.
-
- * Consider your title carefully. It must attract attention.
-
- * Make sure your first 100 words are very powerful.
- Shareware buyers often buy 20, 40 or even 100 disks at a
- time. As you would expect, each individual disk is not
- regarded as particularly important to these folks. They will
- put each one in the slot and give it five minutes. If it
- doesn't grab their attention, out it goes! If it does get
- their interest, they'll read it from one end to the other!
-
- * Make sure your advertising is well written. If you simply
- ask for a donation, you won't get much. One of the best
- things you can do is use your disk to sell something else. A
- same-subject, volume 2, or another disk-based book covering a
- different but related subject will be easy to sell.
-
- * If you are already in a business, consider using a
- disk-based book to sell your product. For instance, if you
- sell seeds, you could write a book about gardening and tell
- your readers to call or write for a free catalog. You could
- even include your catalog as a chapter in your disk-based
- book.
-
- * If you send out many copies, you'll get more readers
- sooner. A good idea is to send to as many shareware
- distributors as you can. Most distributors will gladly list
- your program in their catalogs. If you would like a list of
- over 200 distributors' addresses, you're in luck. You get a
- free list with your Writer's Dream license.
-
- Remember that shareware has a lot of inertia. It can
- take over a year between the time you introduce a shareware
- product and the time you start getting money. This is because
- it takes that long for distributors to get it into their
- catalogs, and for friends to make copies for friends, etc. It
- takes most users quite a while to switch from considering
- sending you some money to actually doing it. Shareware also
- has a long burnout period. If you put your phone number in
- your disk, you may be answering requests for orders or free
- catalogs for years into the future!
-
- Now is the time to write that book you've always dreamed
- about!
-
- WRITER'S DREAM is shareware. If you use it to produce a
- disk-based book, no matter what mode of distribution you
- choose, you must become a licensed user. This simply means
- you must pay for the program. The cost is $19.95 for a single
- disk-based book, or $59.95 for a "one-author, unlimited
- number of books" license. Any use of WRITER'S DREAM without
- a license is illegal. However, as soon as your check is in
- the mail, you may begin distribution. Send to:
-
- ANOTHER COMPANY
- P.O. Box 298
- Applegate, OR 97530
- 503-846-7884
-
-
- MORE DETAILED INSTRUCTIONS FOR BUILD.EXE
-
- 1. Make your chapters. Use any word processor. If your word
- processor is one that normally makes non-ASCII text, use the
- ASCII mode (or 'non-document' or 'print to disk', depending
- on your word processor). All standard word processors can
- make ASCII files, but you may have to read the instructions
- that came with your word processor for details.
-
- You can have up to 20 chapters and they can each be as
- long as you like.
-
- 2. Copy DREAM.EXE and BUILD.EXE onto a blank, formatted
- disk. Then copy all your chapters files onto the same disk.
- There must be at least 2000 bytes (2k) free space left on the
- disk.
-
- 3. Type BUILD and press [Enter]. This is the setup program
- for Writer's Dream. It will allow you to enter the title,
- your name, and your chapters as they will appear in the
- 'menu'. The menu is a 'live table of contents' - the first
- screen the user will see when they start to read your book.
- It will look just like what you see if you press the [Esc]
- key now, except it will have your chapters instead of mine.
-
- 4. After a welcome screen, the BUILD program starts with
- the title box. This resides on the left side of the user
- menu. You can enter up to 5 lines of text here although my
- little example book currently uses only three of the lines
- that look like this:
-
- WRITER'S TOOLS
-
- by
-
- Jeff Napier
-
- If you use the up and down arrow keys, you'll see that there
- are actually five lines in the title box so you can
- enter a sub-title or whatever you want. To edit any line,
- just move the highlight bar with the arrow keys to the line
- you want to edit, then press the backspace key or hold [Ctrl]
- and press [Y] to delete what's there. Then type your own
- line. Your lines must be less than 35 characters long. Do not
- center your lines, the program will do this automatically
- later.
- When done editing the lines to contain your title and
- name and possibly sub-title, just press the [Esc] key. The
- program will remember your changes.
-
- 5. Now you will be shown a bigger box. This is the Table of
- Contents. In the left of this box you will enter your
- chapter names as you want them to appear on the menu. Just
- delete my example chapters, and type in your own.
- On the right side of this same box are the files that
- contain your chapters. In other words, if you have written a
- chapter called INTRODUCTION and it is in a file called
- INTRO.DOC, you would type INTRO.DOC on the right side. This
- is how the program knows to display the text in INTRO.DOC
- when the user selects INTRODUCTION.
- Do not preceed filenames with a drive or path. If you
- were to put C:\MYBOOK\INTRO.DOC, the program will not work
- properly on other people's computers, unless they also
- happen to have a sub-directory called MYBOOK on their C:
- drive. Do not type A:INTRO.DOC either, for the same reason.
- Someone might purchase your electronic book and put it in
- their B: drive, and it wouldn't work.
- Do not leave blank lines between your chapters. Each
- chapter must have a corresponding file where the text is to
- be found. You have a limit of 34 characters for each chapter
- name. Your filenames must be ordinary DOS-legal filenames.
- You can have as many as 20 chapters or as few as 1.
- When done with this section of the program, just press
- the [Esc] key.
-
- 6. The program will ask you some questions. The first is
- about sound effects. If you like the sounds, answer [Y] and
- the same sounds will occur for your readers. (The readers
- can optionally switch off the sound effects from within the
- DREAM program by pressing the [T] key.) If you answer the
- question about sound effects with [N] then there will be no
- sound effects in your book unless the reader presses the [T]
- key.
- Then you have a choice of centered or left-justified
- table of contents. The normal choice is [C], but if you want
- all your chapter names to be shifted to the left, press [L].
- Finally, the program will ask you if you want to create
- a new book. This is your last chance to cancel by pressing
- [N]. If you press [Y], then whatever previous book setup
- existed on disk will be lost and a new one written. The BUILD
- program creates a file called BOOK.CFG. This is where the
- table of contents information is stored on your disks.
- So, before you create a new book, if you'll ever
- want to read this example book again, make a backup copy.
-
- 7. You will probably have to experiment with the BUILD
- program several times before you fully understand it and can
- create the perfect product of your dreams with your own text
- files. That's ok, in fact, just fine. Each time you restart
- the BUILD program, it will show your previous configuration
- so that you can edit only the parts you want to change.
- When done with BUILD, type DREAM at the DOS prompt and
- test your whole book. If you have accidentally misspelled a
- filename, or put the a filename next to the wrong chapter
- name, you'll see the problem.
-
- 8. HINT: To make your disk easier to use for beginners (and
- everyone) rename DREAM.EXE as BEGIN.EXE or GO.EXE. Then, on
- the disk label you can type this line: "Type BEGIN and press
- [Enter]."
-
- 9. HINT #2: If you want your text to look better on-screen
- - just like this text - in your word processing program,
- set your left margin to 10 and your right margin to 70.
-
- 10. DELETE BUILD.EXE from your final disk. This program is
- only the setup utility of Writer's Dream. The only program
- required for your distribution version is DREAM.EXE, and of
- course the configuration file called BOOK.CFG.
-
-
- *************************************************************